Tuesday, December 10, 2024

DREAMING AGAIN


A brand new edition of Brooklyn Dreams is coming in September.

There are one or two projects I love as much as BD, but none that I love more than this (thinly-veiled) memoir of my childhood and teenage years growing up in the strange and wondrous land of Brooklyn. Artist Glenn Barr—who brought my memories to life with such skill and vision—and I are both delighted that Dark Horse is bringing this back, 
spearheaded by editor Philip Simon (who oversaw our Eisner-nominated reprinting of Moonshadow). You can find the hype, straight from DH, below...


                                                           ***

The critically acclaimed graphic novel from J.M. DeMatteis (Moonshadow, Girl in the Bay) and Glenn Barr (Hellboy Junior, Seekers into the Mystery), Brooklyn Dreams returns to print with Dark Horse Comics. Readers can complete their collection with the highly sought-after, hilarious, and mysterious semi-memoir by DeMatteis with a powerful new cover from Barr. This edition includes an all-new introduction from DeMatteis, along with a breathtaking sketchbook section, DeMatteis’s early notes about the series, and other enlightening extras.

Vincent Carl Santini wants to tell you a story about his senior year in high school, but memory is a tricky thing. A single story becomes a hilarious, heartfelt, and occasionally harrowing journey through all of Santini’s childhood. Growing up in 1960’s and 70’s Brooklyn, J.M. DeMatteis and Glenn Barr’s Brooklyn Dreams is a nostalgic visit to a very specific time and place, with a universal search for hope and meaning.

Be ready when Brooklyn Dreams returns to print in a 392-page, 6.625” x 10.1875” hardcover edition, in book stores on September 2, 2025 and comic shops September 3, 2025, for $34.99. Pre-order now from TFAW, Amazon, Barnes and Noble, your local bookstore, or visit Comic Shop Locator for more details and stores near you.


Friday, December 6, 2024

THE SHOCKING ORIGIN OF THE CREATURE COMMANDOS!


Okay, it's not really shocking. But it is, I hope, interesting.

In December of 1977, right around my 24th birthday, I sold my first comic book script to a brilliant young DC Comics editor named Paul Levitz: a short horror tale for House of Mystery called “The Lady Killer Craves Blood.” (You can read the story behind that first sale here). The so-called “mystery books” were where new writers learned their craft before being promoted to bigger and better things and I hoped “Lady Killer” marked the beginning of a long career in a medium I adored. In the months that followed it looked like I was on my way, selling more stories to Paul for DC’s anthology line, which included an oddball comic book called Weird War Tales.  


WWT was exactly what the title implied: tales of horror and the supernatural, generally running five to eight pages, set on the battlefields of history. I contributed a number of stories to Weird War, including my first book-length assignment—a 22 page multiversal saga called “The War On The Edge of Reality!” I don’t know if that was the first time WWT featured a full-length story, it might have been, but what I remember most was that Paul gave me a raise—from $13.00 a page to $15.00 a page—and I felt like a wealthy man.


I was gaining momentum in the business. Now I had to keep that momentum going—and that meant pitching, and selling, more stories. I have a clear memory of sitting at the typewriter (remember those?), trying to come up with new ideas for Paul, and pondering that oddball title: Weird War Tales.

Weird. War.

Weird.

War. 


What, I suddenly wondered, would be weirder than classic monsters fighting World War Two? I’d grown up on Universal monster movies, playing endlessly on our local New York stations, and the idea of government-created versions of Frankenstein, Dracula, and the Wolf Man taking on Hitler’s hordes delighted me. It was such an obvious fit for WWT I was surprised no one else had come up with the idea. But, since no one had, I prepared to pitch it to Paul.


Except I never got to.


Right around that time, the infamous DC Implosion happened. For a variety of complex reasons, DC’s sales were crippled and the line was staggering, on the verge of collapse. To quote Wikipedia: “On June 22, 1978, DC Comics announced staff layoffs and the cancellation of approximately 40% of its line.” The wagons were circling, only necessary staff and freelancers were being kept on. 


One thing I clearly wasn’t: necessary.

I remember going up to DC to see Paul but not being ushered in to his office. Instead he came out to the waiting area, explained the situation, and told me there would be no work—none whatsoever—for the foreseeable future.


I staggered to the D train and headed home to Brooklyn in shock, my comic book career shot down before it ever took flight. And that story about classic monsters fighting in World War II? Gone forever.


Except it wasn’t.


In the spring of 1979, I received a call from DC editor, and all around great guy, Jack Harris: He was launching a new anthology comic, science-fiction this time, called Time Warp. Would I be interested in pitching? Time Warp reopened the DC door for me—the company hadn’t gone under after all—and I was back in the fold, selling stories to Jack, working with Paul again, and soon sitting across the desk from DC’s newest editor, one of comics’ all-time great writers, and one of the nicest humans you could ever meet, Len Wein. I’ve said before that working with Paul, Jack, and Len was my comic book college: I learned so much from those three men, Len most of all. How lucky was I that this legend, the man who co-created Swamp Thing and Wolverine, soon became both my mentor and friend? That he saw something in me I couldn’t see in myself? That he took a personal interest in my career—teaching, nurturing, guiding me along the creative path?


Len had taken over editing both House of Mystery and Weird War and wanted to shake the books up a little by adding ongoing features. Better yet: He wanted me to write them. For HoM Len gave me a title—“I…Vampire”—and I cooked up the tragic tale of Andrew Bennett and Mary, Queen of Blood (that’s another story for another time). For Weird War I dusted off that “monsters in World War II” idea that had so intrigued me back in June of ’78. Len loved it and the “Creature Commandos” feature was born. (I’m not sure who came up with that name—the memory is lost to time—but I suspect Len and I did it together, tossing ideas back and forth till we landed on a title that fit.) Pat Broderick was drafted to illustrate the first issue—he did a stellar job designing the characters and bringing them to visual life—and we were off.


Okay, so “Creature Commandos” wasn’t exactly high art—when you think about it, the whole thing’s kind of silly—but, with Len hovering over my shoulder, I poured heart and soul into the series and did my best, using my still-limited skill set, to give the stories some meat, some gravitas, and to make our cast of tortured monsters, led by the truly monstrous and all-too human Lt. Matthew Shrieve, memorable. 


I only wrote the first half dozen “Commandos” stories—an opportunity at Marvel, too good to pass up, took me away from DC for a good six years (that, too, is another story for another time)—and, although I did revisit Andrew Bennett years later during my runs on Doctor Fate and Justice League Dark, I never wrote Shrieve and Company again.  They were a footnote in in my career and an even smaller footnote in the history of comic books.


Which is why I was so surprised, last year, when I heard that an animated Creature Commandos series was going to be the entry point for James Gunn’s rebooted DC film and television universe. The series launched on Max this week. James is building on our core concept—none of the original characters appear—but it’s gratifying to know that an offbeat idea I cooked up at the very beginning of my career has come back to life, in such a significant way, so many years later. 


Maybe it wasn’t so silly after all.


Saturday, November 30, 2024

GIFFEN DAY

Remembering my old friend and collaborator, the brilliant Keith Giffen, on what would have been his 72nd birthday. More than a year after his passing, it's still hard to believe we live in a Giffenless world. 

Keith—wherever in the multiverse you are, know that you are still sorely missed.

Friday, October 18, 2024

A BAT-WINGED FINALE


The fourth and final issue of Robin Lives! is on sale next week and you can read a preview here.

I've had a great time creating this story in collaboration with artist Rick Leonardi, and I hope everyone enjoys our grand finale. There are no sequels planned but, just in case, I have one forming in the back of my head.

Wednesday, October 9, 2024

STILL SHINING ON

It's John Lennon's birthday. His presence, artistry, and perspective are still profoundly missed after all these years.

If you're not familiar with Lennon's short but brilliant solo career, I'd recommend checking out John Lennon/Plastic Ono Band...Walls and Bridges...and Imagine first—and then diving into the rest.

Here's one of John's greatest songs, recorded a few months after he left the Beatles...

Saturday, September 21, 2024

BATTY


It's Batman Day! I’ve written at length about my history with the Dark Knight and you can read about it here. Since then, of course, I’ve taken two more journeys into the shadows of the Batcave: the first with the currently-running Robin Lives! mini-series, the second with an episode for the upcoming second season of Amazon’s Caped Crusader animated series. Considering the first Batman story I ever wrote was a coloring book in 1979, I’ve been been hanging out with Bruce Wayne for a very long time. Here’s hoping there are more adventures to come in Gotham City.

Friday, September 6, 2024

THE JOKER IS WILD

The third issue of Robin Lives!—the penultimate chapter of our alternate history of Jason Todd and the Joker—comes out next week and AIPT has a preview. You can read it here.

Wednesday, August 28, 2024

KIRBY DAY



It's Jack Kirby's birthday. The word genius is one that’s often overused, and cheapened by that overuse, but if the comic book business has ever produced a genius, Jack Kirby was it. I could go on rhapsodizing about Kirby's brilliance—but instead I'll point you to this essay I wrote some years back, paying tribute to my favorite comic books of all time: Jack Kirby's "Fourth World."

Happy Birthday, Jack. Hope you're having fun sailing across Creation on your surfboard of imagination. And thank you for all you've given us.


Friday, August 23, 2024

RAY DAY

I was traveling yesterday, returning from ten days away from the white noise of the so-called Real World, so I didn't get to note a very auspicious day: the birthday of the late, truly great, Ray Bradbury. I could sing Ray B's praises anew here, but instead I'll simply link you to this earlier post where I make it clear why Bradbury was, and remains, a writer whose work will always echo through my life and heart.

Happy Birthday, Ray—wherever in this miraculous universe you are!



Saturday, August 10, 2024

ROBIN LIVES...AGAIN


Wednesday sees the realease of Robin Lives! #2. Here's the hype, straight from DC...



And here are some preview pages. I've had a great time returning to the dark alleys of Gotham. Hope you enjoy the journey, too.




Wednesday, August 7, 2024

THAT'S A WRAP! (OR IS IT?)


That's a wrap for Phase 2 of the DeMultiverse Kickstarter! Massive thanks to our sensational supporters, the incredibly gifted collaborators who brought the visions in my head to life with such grace and power, and the amazing David Baldy of Spellbound Comics!

But wait! If you missed the Kickstarter cutoff—or have a friend who might be interested in our books—don’t despair: Thanks to a new feature on Kickstarter, you can continue to support us until we close the campaign down, which won't be for a few months as we wrap up the final assembly of the comics and the TPB.

Yes, the campaign is over but the journey goes on. And it’s all because of our supporters. Thank you all!



Saturday, August 3, 2024

A MESSAGE FROM THE DeMULTIVERSE

A quick word as we enter the final days of the campaign...



THE OMNIVERSE MEETS THE DeMULTIVERSE MEETS THE LUNATICS

One of my favorite podcasters is Eric Anthony of the Omniverse Comics Guide. No matter the subject, we end up taking a deep dive into life, the universe and everything. Here's our latest chat.


And there's more! I made a return visit to the Capes and Lunatics podcast, where I'm a frequent guest, and I to talk DeMultiverse, Spidey, Bats, and other things with Capes' always-amiable host, Phil Perich.


Wednesday, July 31, 2024

NEAR MINT

Just did a fun livestream with Omar of the Near Mint Condition podcast and you can watch it below! Big thanks to Omar and all the fans who left such kind comments about my work.

Tuesday, July 30, 2024

APPROACHING THE FINISH LINE

It's the final week of the Spellbound Comics DeMultiverse Phase 2 Kickstarter! If you've been waiting to back us, now is the time! Want to know more about the books and what we've got planned for the future? Here's a conversation I had yesterday with Jace of the Comic Source podcast. It will tell you everything you need to know.

Come join us!



Friday, July 26, 2024

THE FINAL SHADOW


The final issue of Spider-Man: Shadow of the Green Goblin goes on sale next week. Here's the hype form Marvel:

GREEN GOBLIN RISING! PETER PARKER must stop PROTO-GOBLIN — but is he strong enough? Witness the birth of the GREEN GOBLIN as there is no coming back from the choice NORMAN OSBORN makes in this issue.

Written by: J. M. DeMatteis
Art by: Michael Sta. Maria
Cover by: Paulo Siqueira, Rachelle Rosenberg
Page Count: 28 Pages
Release Date: July 31, 2024

And here's a preview of our opening pages. I had a wonderful time taking this deep dive into Peter Parker's very early days as Spider-Man. Hope you all enjoyed it, as well.






Wednesday, July 24, 2024

DeMULTIVERSE UPDATE!

Spellbound Comics head honcho David Baldy posted a DeMultiverse update on our Kickstarter page today and you can read it right here...

WE'RE HALFWAY THERE!

Yesterday, we passed the halfway mark of our four week campaign. To start, JM, the artists and I want to personally thank each and every one of you who have come along for our journey the second time around. We've had quite a few new names in our backer pool, which was a very nice surprise. We also wanted to personally invite those of you who supported us the first time around to jump on board again. 
 
As you know, we've got five all-new issues available now, all written by the Man himself. If you love comics, you almost certainly love something JM DeMatteis has written: AMAZING SPIDER-MAN, SPECTACULAR SPIDER-MAN, SPIDER-MAN: KRAVEN'S LAST HUNT, JUSTICE LEAGUE, JUSTICE LEAGUE INTERNATIONAL, JUSTICE LEAGUE DARK, SUPERMAN, BATMAN, BATMAN: ROBIN LIVES (out now!), BEN REILLY, MOONSHADOW, BLOOD: A TALE, BROOKLYN DREAMS, CAPTAIN AMERICA, DEFENDERS, MAN-THING, DR. FATE, HERO SQUARED, ABADAZAD, and SO many more

Just ask James Gunn who is currently adapting JM's creation CREATURE COMMANDOS into an animated television series! 
The Creature Commando characters seen above are some of JM's earliest original creations,the DeMultiverse characters are his latest!
By any measure, JM is a first-ballot Hall of Famer in the comics industry and if you want to see someone of his talent continue to create original, creator-owned material, this is your chance. It doesn't matter what your taste in comics is, JM's got an all-new original title for you. 
 
Like to read fantasy? Try LAYLA IN THE LANDS OF AFTER
Sci-fi or mystery is more your jam? GODSEND's the way to go. 
Prefer Westerns, horror or both? We've got WISDOM.
Only read traditional superhero stuff? Well, I'm here to tell you ANYMAN is likely the best superhero book you'll read this year or in the past several. Both issues are full of haymaker plot points and surprising twists. There's a reason ANYMAN won our reader poll for favorite DeMultiverse title after the first campaign!


Fun fact: The original idea for ANYMAN was a Supermanidea that JM never got to do.
Lucky for us, as it works even better as an original tale!

Hey, this SUPERMAN story by JM is also drawn by DeMultiverse cover artist(and 2024 Eisner-nominated artist) Liam Sharp!

YOU DON'T HAVE TO BREAK THE BANK

For as little as $9, you can support the careers of JM and all the artists, including Shawn McManus, Tom Mandrake, David Baldeon, Scott Koblish, Vassilis Gogtzilas, and cover artists Liam Sharp, Marguerite Savauge, Patch Zircher, and Darick Robertson. Not to mention all the colorists, letterers, and designers it takes to create and publish five all-new comic books AND a collected trade paperback.
 
Any size pledge will also gain you access to our Add-ons page where you can purchase ANY book we've ever published, including our bonus book, THE EDWARD GLOOM MYSTERIES and all our issue #1s, including the variant covers by JH Williams III, Kevin Maguire, Kent Williams, and Dustin Nguyen. It'll be like shopping at a comic book-themed Amazon!
 
While I have your attention, I also want to shine a light on the five Zoom calls rewards we have available. Each one includes a copy of the new TPB and a 40 minute one-on-one chat with the man himself. These Zoom calls are like being at a convention talking to a creator except they're about ten times as long and no one interrupts you! And since JM hasn't done a convention for nearly five years, this is a pretty rare opportunity to pick his brain about anything you'd like. My suggestion: Ask him about his original plans for his Captain America run that got nixed and led to him quitting (and later inspired his IDW title THE LIFE & TIMES OF SAVIOR 28).
 
Also, in case you missed it from our social media accounts, we've been covered nicely on CBR.com and ScreenRant.com. Click the links to read, if you're so inclined. 
 
Also wanted to mention, I've lowered the international shipping prices to more closely reflect the Pirate Ship prices.Canada & the UK are now $20 and the Rest of the World is $24.
 
If there's anything you'd like to ask or any feedback you'd like to give, please leave a comment on the campaign or email me directly at SpellboundComicsLLC@gmail.com. I respond to all comments and emails as promptly as possible. As I've said many times before, it takes a village to make a DeMultiverse, and without all of you, it wouldn't exist.
 
That's it for today, our beloved Spellbound audience. Until next time...
 
Sincerely,
David
Spellbinder-in-Chief

BACK TO THE BALLOON

Had a lengthy chat with longtime podcaster and all-around great guy John Siuntres for his Word Balloon podcast. We discussed Shadow of the Green Goblin, Robin Lives!, The DeMutliverse and...Perry Como?! 

It's embedded below. Enjoy! 


Monday, July 22, 2024

DEFENDERS DIALOGUE


This week sees the release of a new Marvel Masterworks edition spotlighting the "Six-Fingered Hand" era of my Defenders run with Don Perlin and Joe Sinnott. I wrote an introduction to the book and you can read it right here. Enjoy!

                                                          ***

Comic books can be time portals, windows into our own past. If I pick up an issue of, say, Fantastic Four that I read when I was in Junior High School, just staring at Jack Kirby’s art, reading Stan Lee’s cover copy, transports me back through the decades. It’s as if a very specific chemical drops in my brain and the world around me recedes: I’m suddenly feeling exactly the way I felt when I was eleven or twelve years old, encountering the FF for the first time. I shed my present-day self and become that Marvel-obsessed kid who so joyfully fell, like Alice down the rabbit hole, into the wondrous universes that those two master magicians created.

I had a similar experience rereading the Defenders stories collected in this volume, only instead of being swept back to childhood, I was swept back to the 1980s, to my early days at Marvel. Each story called forth a time, both in my creative and personal lives, that was decades in the past, and I reconnected with, became, the young writer I was then: not a master of the comics universe like Stan and Jack, but a callow, enthusiastic wordsmith, doing his best to master a discipline that was still new to him.

I’d broken in to comics at DC, writing for the various anthology books, working with superb editors like Paul Levitz, Jack Harris, and the late, great Len Wein—I think of them as the professors at my personal comic book college—learning the fundamentals of the craft. Under their tutelage I moved, slowly and carefully, from eight pagers to my first book-length stories; from horror tales with twist endings to stories featuring childhood icons like Batman, Aquaman, and Hawkman. I even created a couple of series of my own—"I…Vampire" for House of Mystery and "Creature Commandos" for Weird War Tales—but my creative bicycle still needed sturdy training wheels: I had so much to learn.

I’d sent some samples over to Marvel, which eventually landed in the lap of then editor-in-chief Jim Shooter. Jim—who I’d also interviewed for a comics-centric piece I wrote for The Soho Weekly News (I was a journalist in those days, too; when you’re a freelancer, you’ve got to keep as many doors open as possible)—saw something in my work and was open and generous with feedback, insight, and encouragement. Shooter was an intimidating figure—unusually tall and very commanding—with a long resume in the business (he’d started writing comics professionally when he was 13!). He was also a superb editor with a deep understanding of story, who was able to communicate that understanding with force and clarity. He became the next professor in my comic book college experience and, for that, I am forever in his debt.


Under Jim’s watchful eye, I worked on a few fill-in issues (I recall an Iron Man story that I later repurposed as a Captain America tale, an Avengers issue that vanished into oblivion, and a Doctor Strange story, featuring the obscure villain Tiboro, that eventually made it into print), hanging on Jim’s every word and incorporating his wisdom into my work. I had a very simple rule in those days: The editor is always right. I wanted to learn, wanted to grow, and I certainly wasn’t going to argue with someone who knew far more than me about the medium. As Paul Levitz once told me, “You can’t break the rules until you’ve learned the rules”—and if I was going to make comics a career that lasted, I had to learn them all.

Jim kept throwing me interesting side-gigs, too: I wrote plots for French Spider-Man stories, crafted detailed biographies of all the Marvel characters for…well, it’s been so long I’ve forgotten what the purpose was. I also spent a couple of weeks in Stan Lee’s office—Stan was in California—watching an animated television series and writing up notes on the lead character, a Spider-Man rip-off, to aid Marvel in a lawsuit. And if you don’t think being paid to hang out in Stan Lee’s office and watch cartoons was a dream job, what are you doing reading this in the first place?

Jim eventually offered me a freelance contract, a chance to become a full-fledged Marvel writer. At the same time, Len Wein asked me to come on staff at DC as his assistant. It was an excruciatingly difficult decision—if anyone had told me a year earlier that both major comics companies would be offering me that level of work, I wouldn’t have believed them; I hardly believe it now—but my new-born son eventually made the decision for me. I realized the freelance contract at Marvel would allow me to continue working at home, making my own hours, which meant I’d always be there to help raise Cody. Being a homebody and family man by nature, I reluctantly turned Len down, said yes to Jim—and it’s a decision I’ve never regretted.

The first series Jim assigned me was Conan. I was a massive fan of both Robert E. Howard’s original tales and Roy Thomas’s brilliant work on the comics. How, I wondered, could a terrified newbie like me follow in Roy’s formidable footsteps? The answer? I really couldn’t. Oh, I did my very best on the book, perhaps trying too hard to emulate the estimable Mr. Thomas, but I don’t think I ever escaped his shadow.

My next assignment, though, was right in my wheelhouse: Jim handed me Defenders—“Because,” he said, “I know how much you like Doctor Strange.” Correction: I didn’t just like Doctor Strange, I loved the guy, he remains near the top of my comic book character pantheon; but it wasn’t just Doc that had me excited. Defenders had long been one of my favorite Marvel series (you can find a heartfelt missive from Young JMD on the Defenders #27 letters page). It was, from the start, odd, offbeat, and idiosyncratic—especially during the brilliant and iconoclastic Steve Gerber’s tenure on the book (working with an artist who would, a decade or so later, become one of my all-time favorite collaborators: Sal Buscema).

I could write an entire essay about Gerber’s work and the huge impact it had on me. The man was a genre unto himself, a creative force of nature, a mold-breaker. He stepped into the Marvel Universe, looked around at the towering structures that Lee, Kirby, and Steve Ditko had erected, bowed in deference to their collective genius, and then—with his work on Man-Thing, Howard the Duck, and, of course, Defenders—started kicking those towers down with ferocious glee, charting the future of the medium in the process.

The writers that came after Steve on Defenders—David Anthony Kraft and Ed Hannigan—had followed Gerber’s lead, making the book both genuinely odd and deeply personal, and I looked forward to making my own mark on the series, forging my own vision. But was I up to the task?

Looking back on the first year of Defenders collected here, I see a writer who hadn’t mastered his craft yet—not by a long shot—but one who was passionate, pouring heart and soul into these stories. Who fell head over heels in love with the book’s weird, unsettling cast of characters. And I could feel that love—there’s that chemical dropping in my brain again!—as I reread the adventures of Doc, Daimon, Patsy, Kyle, Val, Isaac, and all the rest.

One of the wonderful things about writing Defenders was that the series was always flying under the radar, its members perceived as second and third tier characters. That meant I could get away with things I never could if I was writing Spider-Man or Avengers; that I could make these oddball heroes my own, peel apart their psyches, rebuild them from the ground up without worrying that some editor from down the hall would poke their head in my editor’s office and say, “Hey! You can’t do that with Devil Slayer!” (The truth is, there are no second and third-tier characters; they’re simply perceived that way. Every character has the potential to be great.) I was exploring different creative corners, experimenting—sometimes successfully, sometimes not—unleashing my imagination, trying to find my own unique voice: a voice that wouldn’t crystalize till I wrote Moonshadow a few years later. But it’s safe to say there wouldn’t have been a Moonshadow without the creative freedom afforded me while I was writing Defenders.


My era of Defenders was soon defined by its combination of super-heroics and the supernatural. I’d like to say it was a Grand Plan, but the truth is it was just a happy accident. Having spent my DC apprenticeship writing so many horror tales for their anthology books, the mystical themes just sort of…spilled over. Before I knew it, I was neck-deep in demons, vampires, and gargoyles. But that element gave the book a unique tone, separating it out from other super-team books, and allowing me to dive into the more metaphysical and philosophical corners of the MU.

Happy accidents indeed: Defenders #100—which brought together all the plot seeds I’d (apparently) been sowing since my first issue—made it seem like I had a Grand Master Plan for what came to be known as “The Six-Fingered Hand Saga,” but I was making it up as I went along, letting the story and characters lead me where they wanted to go (which, I’ve learned over the years, is the best way to do things: You want your story to rear up, like a wild horse, and surprise you; you want your characters to do things you’ve never expected). That it somehow came together in that anniversary issue is as much a testament to luck as it is to talent.

It's also a testament to two men whose contributions to Defenders were just as important as mine: Don Perlin and Al Milgrom. Al was as supportive, enthusiastic, and knowledgeable an editor as I could have asked for. A skilled writer and artist in his own right, he was always there to advise and guide, allowing me to forge my own trail, tell stories in my own unique way—but ready to pull me back if I was in danger of stepping off the edge of an unseen creative cliff. Despite the fact that Al had far more experience in the business than I did, he never treated me like The New Guy: He treated me like a fellow professional, with respect and camaraderie.

Don Perlin had been in the business even longer than Al—he started in the late 1940s, working with the great Will Eisner along the way—but he never let the difference in our age or experience come between us: never talked down to me, never pulled rank. In fact, Don was such an enthusiastic collaborator, so bubbling with creative energy, that it sometimes seemed he was the wide-eyed new recruit, not me. We’d talk on the phone regularly and soon became friends: two kids from Brooklyn, separated by three decades, but united by a love of comic books. If you’re working on a monthly series, you hope for an artist who’s a skilled visual storyteller. Don was certainly that, as this volume attests—but he was also a warm, genuine human being. To paraphrase Mary Jane Watson: I hit the jackpot. (We also hit the jackpot with the legendary Joe Sinnott, who inked the majority of stories in our first year, bringing Don’s pencils to life in the way only Joe could.)

In the end, though, it’s not about the creators, it’s about the characters: the tortured and tormented Son of Satan, whose divided psyche was endlessly fascinating…Isaac Christians, the sweet-souled old man trapped in a hideous gargoyle’s body…Patsy Walker, in search of love and meaning but stumbling through Hell along the way…Kyle Richmond, the poor little rich boy whose personal life was one tragedy after another…Devil Slayer, the haunted war veteran who would be even more important to the series in the months to come. Misfits, losers, and loners who had no business being together but somehow formed a loving—if highly dysfunctional—family, with Stephen Strange as their spell-chanting father figure.

Comic books, as I said, can be time portals, windows into our own past, and Defenders remains a hugely important part of my past. I look back on those days collaborating with Don and Al, teleporting through dimensions with Marvel’s one and only non-team, and I am forever grateful for the opportunity Jim Shooter gave me all those years ago. The stories in this collection were an important step on my road to becoming the writer I am today. I hope they entertain you and, perhaps, touch your hearts and make you look at the world with new eyes.

Just as Defenders did for me.


©copyright 2024 J.M. DeMatteis

Friday, July 19, 2024

THWIPVERSE!

Joined Jeff Haas of the Traversing The Stars podcast for a very deep dive into Spider-Man: Shadow of the Green Goblin...and, of course, we talk about the DeMultiverse! (This interview was done before our Kickstarter launch, so some details you all now know were still secret.) Enjoy!

Thursday, July 18, 2024

GETTING GEEKY

And the DeMultiverse train rolls on: Here's a chat I had yesterday with the great guys of the Geeky Weekly podcast. Enjoy!



And there more! Here's my chat with James Enstall of Geek To Me Radio. You can listen right here.


Running a Kickstarter means lots of promotion and I want to sincerely thank all the podcast hosts who've welcomed me onto their shows and the journalists who've given us coverage. (And there are more to come!) The comics community is amazing and the DeMultiverse simply wouldn't be possible without you.

Come join us!

Wednesday, July 17, 2024

BWAH-HA-HA, SCREW IT, AND TWO GROWN ASS MEN

Had a wonderful chat with Shag of the JLI Podcast, discussing the latter years of working with Giffen & Company on Justice League International...and, of course, we take a deep dive into the DeMultiverse. You can listen right here



Had an equally wonderful talk with the Hines Brothers of the Screw It, We're Just Gonna Talk about Comics podcast. And you can hear that one here. 


And, finally, a chat with the always-amiable Doug and Adam of the Grown Ass Men podcast.  (Yes, that's them in the picture.) So grateful to all these folks for taking the time to talk to me about All Things DeMultiverse.


And if you haven't checked out the DeMultiverse, I urge you to hop over to our Kickstarter page and join us on this incredible creative journey! 

Wednesday, July 10, 2024

REMEMBERING ZULLI


Michael Zulli has passed away. Michael and I worked on a number of projects together in the late 90s/early 2000s. He wasn't just a brilliant artist, he was a brilliant man: deep, passionate, philosophical. During those years of collaboration, we spent many hours talking about the art of storytelling, the spiritual path, the search for God. 

Michael very generously gave me the painting below—the cover to one of our Seekers Into The Mystery issues—as a gift many years ago. It's hung in a place of honor in my house ever since. I look at it every day, a piece of Michael woven into my life.

Heartfelt condolences to Michael's friends and family. Safe travels, Mr. Zulli. Say hello to the Magician for me. 

SILENCE DAY 2024

Wishing a very happy Silence Day to my Meher Baba family around the world.




“To penetrate into the essence of all being and significance and to release the fragrance of that inner attainment for the guidance and benefit of others, by expressing in the world of forms, truth, love, purity, and beauty – this is the sole game which has any intrinsic and absolute worth. All other happenings, incidents, and attainments in themselves can have no lasting importance.”
                                                                        Avatar Meher Baba


Tuesday, July 9, 2024

BLASTING OFF INTO THE DeMULTIVERSE!

The DeMultiverse campaign is LIVE NOW on KICKSTARTER! Want to know all about it? Watch the video below—then come join us on this amazing journey! We can't do it without you!


Monday, July 8, 2024

WORDS, IMAGES, BATMAN, ROBIN, AND THE DeMULTIVERSE!

I talk with the the Words, Images, & Worlds podcast about the DeMultiverse, the creative process, Robin Lives! (on sale Wednesday) and other things.




Update: And here's more DeMultiverse talk—with Adam Chapman of the Comics Shenanigans podcast. We also talk about the difference between writing comics full script and plot-first, the value of letterers, and lots more. You can listen right here.




Sunday, July 7, 2024

MR. SMITH GOES TO THE DeMULTIVERSE


Welcome the incomparable Matthew Dow Smith back to the DeMultiverse! Matt’s other projects have prevented him from returning to do the interior art for Godsend #2, but he's provided this striking variant cover! Main cover and interior art by Scott Koblish! Color: James Devlin! Letters: Taylor Esposito!

The Spellbound Comics DeMultiverse Phase II launches Tuesday, July 9th, on Kickstarter! Our prelaunch page is live now!  Come join us!


Saturday, July 6, 2024

FING(EROTH) FANG FOOM!



More Kickstarter news: "Delightful" Danny Fingeroth...long time Spider-Man editor and author of the acclaimed Stan Lee bio, A Marvelous Life...is writing the foreword to the DeMultiverse collected edition! Welcome aboard, Danny!

Phase II of the Spellbound Comics DeMultiverse launches July 9th on KICKSTARTER! Come join us!

Our prelaunch page is live now: 
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